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This is a 12 page PDF I put together after watching several videos by Isaac Arthur on Youtube, plus a few Wiki articles. The purpose was for me to have a general idea of what humans can do today, if labor and resources would allow it, and what we can speculate will be possible in the near future. Each section contains information that you can use as a starting point for a creative sci-fi project or role-playing experience. You can choose a couple of ideas, such as Methuselah ships powered by light sails, and you'll have the basics here that you can expand on as needed. The info is current as of 2018, when I used it as a foundation to write a sci-fi novel.

Topics covered include:

* types of interstellar ships

* types of interstellar propulsion

* interstellar highways

* advantages of space habitats

* space habitat necessities

* types of rotating habitats

* lunar bases

* dead aliens (what happens when humans find them)

* improbability issues (layman's version of Mechanistic Universe, Copenhagen Interpretation, Many Worlds Theory and Pilot Wave Theory)

Note: This guide is compatible with a couple of others I've put together, 24XX - Space: 1999 and AI Prompts: Space 1999, and in near future universes such as the Aliens franchise and Star Trek.

Updated 4 days ago
StatusReleased
CategoryBook
Rating
Rated 3.0 out of 5 stars
(4 total ratings)
AuthorRaymond Towers
TagsSci-fi

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Science Based Starships - Towers v2.pdf 913 kB

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